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Devlog
Submission to Roguelike jam
Mental Break
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Devlog
On the Eighth Day, The enemy spawned
March 05, 2022
by
SquidRowGames
Short Update: Made Clown Doctor and imported it into Unity. Was also able to get the enemy moving and shooting the player. Added a song I created a little while ago called “Don’t Kill My Vibe”...
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Day 7
March 03, 2022
by
SquidRowGames
Short Update: The Player can move left, right, up and down. Fixed collision upon hitting the center of the room. Previously the player would disappear. Now it works as intended.I have implemented the...
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Reveal of idea, sort of
March 02, 2022
by
SquidRowGames
##solodev, ##gamejam
And 6 Down Day six is in the books with progress being a sketched out title and half implemented character art. I feel like what this game has to say is pretty bold. The project has turned into a solo...
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DAYAY Five!!
March 02, 2022
by
SquidRowGames
##Devlog, ##RogueLike, ##GameJam
It has been a slow moving day. House has been filled with laughter and fun. That typically means dev work does not get done. I still have a few null references to hash out, but that is on the agenda t...
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Four Days Down... And Picking Up Steam
March 01, 2022
by
SquidRowGames
Today there is progress, more than I expected. I did not think that day four would be such a success as there have been lots of trials up until this point. Don’t get me wrong, I know there is more t...
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Day....Three
February 27, 2022
by
SquidRowGames
Day Three and…. Nothing to truly show for day three. I am slowly losing motivation to continue. Every time I think I have the mechanic down for random gen… It bites the dust by not working correct...
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Day Two is in the History Books
February 27, 2022
by
SquidRowGames
Much of the same thing, struggling to successfully build a dungeon generator. Several failed attempts have discouraged me. I know tomorrow is a new day and tomorrow brings its own problems, but I just...
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End of Day One
February 25, 2022
by
SquidRowGames
OMG!!! I have spent the whole first day of the Jam programming and scratching my head. Following tutorials yet gathering massive problems. All I can do is hope to wake up tomorrow and nail this thing...
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Jam Opens
February 24, 2022
by
SquidRowGames
Hello all another update, the jam opens up in the matter of hours and I started working on the random room generation. It has caused some heart aches. Good news there is an awesome community of game d...
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One Day till Jam
February 23, 2022
by
SquidRowGames
Research! Research! Research! There has been a lot of research done on my end, looking into the random level generation aspect. The tutorials I found hit different aspects of what I think the design o...
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Two Days until Jam
February 23, 2022
by
SquidRowGames
The setup Since I joined this jam a day or two ago, I have only been obsessing over what to make. However the good news is my daughter said yes to teaming up. She would like to focus on the music and...
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